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Updates

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This page lists updates to Boing Boing Animals based on the "Updates" page on the game's website and messages in the #updates channel from the official Discord server.

Unless otherwise noted, regular text is copied from the original update posts and Discord messages, and italics indicate additions for clarification and specificity.

2025

June

Jun 24

Bug fixes
Changes & new features
  • Wake All Slimes: When the top-center UI is in clock mode (circular area shows a clock instead of an image), long-pressing the circle will ring an alarm and wake all slimes.
  • Swap Slimes in Full Slots: If you try to move a slime into a full slot, you can now swap them.
  • Auto Feeding: If you drop food in an empty space, the slime will automatically go to it and eat it.
  • Sticker customization expanded: color options increased from 1 to 2
  • Touch-item distance now applies to stickers too (Settings > Touch‑Item Spacing ? button > Sticker toggle)
  • Expanded mansion(6 → 10) and box (10 → 20)
  • Added number button option for mansions (tap mansion button to toggle between arrow and number buttons)
  • Slightly increased natural growth EXP and energy recovery rates
  • Slime wake-up duration increased from 5 to 10 minutes
  • Added new animals and themes
  • App icon changed.
Updated growth conditions

May

May 6

  • Fixed an issue where the game would freeze when sending a singing slime back home(planet B01-NG)
  • Fixed a bug where deco would disappear in Mansions 4, 5, and 6
  • Corrected a Korean description error for [Adult] Duck
  • Fixed an issue where the Google Form inquiry button wouldn't work when using Brazilian Portuguese
  • [Android] Fixed repeated login prompts when playing without signing into Google Play

May 1

Bug fixes
Changes
  • [Android] Changed cloud save/restore to be handled directly in-game without going through the Google Play Games UI.
  • Added a mailbox sorting feature.
  • Improved the game over condition for the Match-3 minigame.
  • Added Brazilian Portuguese language support.
  • Added a growth condition for [Adult] Schnauzer.
  • Added new animals, themes, stickers, and decorations.
Updated growth condition

April

Apr 7

  • Adjusted lighting effects for the "Crystal Cave" theme
  • Adjusted the list of items received from letters to match those of daily rewards and daily quest clear rewards
  • Fixed bugs related to photos(via phone call with Granny Slime) (crash issues in certain situations / issue where animals in the photos tend to overlap when many slimes have been sent back)
  • Fixed an issue where the Yes/No buttons on the growth screen could still be pressed even when another popup was open
  • Fixed sprite issues for [Adult] Giant (special color)

Apr 2

  • Fixed UI issues.
  • Fixed an issue where the sprite of new gifts attached to slime letters was displayed incorrectly.
  • Fixed an issue in the Call Granny Slime - Statistics where the image for "Spaceship Simulatior [sic]" was not displayed properly.
  • Fixed a bug in the color customization HSV mode where pasting a hex code caused the first two and last two digits to swap.
  • Fixed an issue in the "Spaceship Simulatior" mini-game where obstacles did not deal damage upon collision.
  • Revised some text.
    • Poop Lord description changed from "Automatically collects poop while the game is on." to "Automatically collects turds while the game is on.".
  • Fixed an issue where the effect of the "Poop Lord" title remained even after changing the title to "None."

March

Mar 31

Note: This version's release was delayed to April 1, 2025 on the Google Play Store, one day later than the App Store version.

Bug fixes
  • Fixed an issue where potions were not appearing as daily quest rewards.
  • Fixed an issue where a copied sticker would be placed outside the screen when duplicating a sticker positioned on the far right.
  • Fixed a screen error that occurred when pressing the mansion arrow button on the slime growth screen.
  • Fixed the horn color error for [Adult] Dragon (Special color).
  • Fixed the reference point error for the play motion of [Adult] Snow Fairy Rabbit (Special color).
New features and changes
  • Added new missions.
  • Added Titles (Check under Settings → Account → Titles. Titles can be unlocked by completing missions.)
  • Added Mailbox (Check under Settings → Account → Mailbox. You will receive letters from returned slimes daily after midnight.)
  • Color Customization: Added a reset to default color button & a Hex code copy/paste button.
  • Stickers: Added a remove all stickers button & a button to remove stickers placed at the screen edges or outside the screen in delete mode.
  • Decorations: Adjusted so that placed decos can be moved after a single tap
  • Photo Album Capacity Increase: (Small album: 20 → 30 / Large album: 10 → 20)
  • Reduced the spin time for the Spinning wheel.
  • When moving a slime's location or changing location of the slime list, you must now press the ▶ button on the right side of the popup to confirm the move.


Boing Boing Animals Mar. 31, 2025 update - Arrow button.png

Growth condition changes
Known issues in this version

※ Version 1.2.1 will be released soon.

  • The sprite for new gifts included in slimes' letters is displayed incorrectly.
  • Call Granny Slime → Statistics: The image for "Spaceship Simulator" is not displayed properly.

Mar 13

V1.1.15 was appended to the v1.1.14 update message on Discord.

  • Preferred items will no longer be indicated in the food and bathing tool lists when the slime is in an egg state.
  • The background color of the Lucky Coupon will now change randomly each day.
  • Fixed an issue where button color customization was not working properly.

Mar 12

  • Fixed some UI issues (numbers added to slider settings)
  • Fixed an issue where "Falling Foods" and "Memory Game" did not deduct energy when retrying after a game over
  • Added more Chinese (Simplified/Traditional) and Japanese kanji
  • Added HSV adjustment for color customization

Mar 4

Bug fixes
  • Fixed an issue where deco objects would be duplicated or become immovable when using a deco preset.
  • Fixed an issue where the moon would appear instead of the sun when setting the time of day in Mansion 6.
  • Fixed text and UI errors.
New features and changes
  • Added a "None" option for slime slot sorting.
  • Added a feature to check growth probability when a slime grows. (You can check this by tapping the "?" button on the confirmation window that appears when deciding whether to grow the slime.)
  • Removed the Growth Alert option in Settings > Etc. (From now on, the confirmation window for slime growth will always appear, except when hatching eggs.)
  • Added a reward system based on the number of "Special Color" baby slimes displayed on the loading screen. (Available once per day—the first time after midnight. Rewards cannot be claimed if the device's time is adjusted.)

February

Feb 28

Bug fixes
  • Fixed an issue where the slime in a mini-game would change when moving to the home or mansion and then retrying the mini-game.
  • Fixed a crash that occurred when sending a slime back to its home while it was in a mini-game or singing. (Slimes currently in a mini-game can no longer be sent home.)
  • Fixed a crash that occurred when exiting the game while washing a slime.
  • Fixed an issue where stickers would remain stuck in the top-left corner if the game was exited without pressing the confirm button after placing a sticker.
  • Fixed an issue where the finger icon would remain on the UI.
  • [iOS] Fixed an issue where buttons at the bottom of the screen would be pressed unintentionally when exiting the game via the bottom bar.
Improvements & adjustments
  • Updated some text.
  • Added Simplified Chinese and Traditional Chinese.
  • Added a mini-game button to the slime stats window.
  • Added an indicator for achieving 5 stars in mini-games (a medal icon will appear to the left of the start button).
  • Added deco and theme presets (each location now has 5 preset options).
  • Tapping on an empty space now makes nearby slimes move to that location.
  • Added a sorting function for slots (sort by name, birthday, growth stage, or number of special abilities).
  • Increased daily quest rewards (more coins / completing all daily quests will grant a random item + 10,000–20,000 coins).
  • Increased slot machine rewards for getting 111, 222, ... 999 (previously: 1,111–9,999 coins, now: 11,111–99,999 coins).
  • 777 rewards increased (previously: 77,777 coins, now: 77,777 coins + 7 jewels).
  • Increased coin rewards from the spinning wheel.
  • Adjusted item appearance rates in the shop.
  • Special foods will now only be marked as a favorite if they are unlocked.
  • Help pages will now open automatically after tutorials.
  • Growth conditions for some animals have been adjusted.
New additions
Changed growth condition

January

Jan 30

Bug fixes
  • Fixed an issue where the food icon border was not displayed correctly when the favorite food was Ginger Bread Slime.
  • Fixed a bug where the related personal achievement was not unlocked when placing a boxed animal on a UFO.
  • Fixed an issue where boxed animals were not sent back home under certain conditions.
  • Fixed an issue where the R and B values were swapped when entering a hex color code.
  • Fixed an issue where the arrows on both sides of the stat window could not be pressed while the slime was moving.
  • Fixed an issue where animals would stop moving when the heart speech bubble disappeared.
  • Fixed an issue where, if an egg was in the house, all other slime icons were displayed as eggs.
  • Fixed an issue where the sun and moon were not displayed correctly when adjusting the time in the mansion.
Improvements & changes
Changed growth condition

Jan 12

Version 1.1.6 was released without a formal post on the Boing Boing Animals website or in the #updates channel on its official Discord. This update fixes some issues that were reported in the #bug-report channel since January 1, 2025, including:

  • The Get on spaceship achievement not unlocking with slimes in boxes.
  • The highlighting on Ginger Bread Slime when it is a slime's favorite food.
  • Colors in the BG, UI and Button selector of the customization menu being displayed incorrectly.
  • The balloons activity with the Christmas Rabbit having normal-colored balloons.
  • Moving multiple slimes into a box while focused on them resulting in the UI freezing.
  • The "Watch ads" mission not completing.
  • Moving eggs from a box to a home or mansion causing all slimes in the box to display as eggs.
  • The camera UI breaking when moving a sleeping slime in Move mode.

Jan 4

Bug fixes
  • Fixed an issue where particles were not visible when using bathing tools after applying an indoor theme at home.
  • Fixed an issue where the special ability button could be pressed in the slime info window even when another popup window was open.
  • Fixed an issue where the Z Flip cover screen mode was not applied properly.
Changes and adjustments
  • Adjusted so that affection slightly increases even when performing actions that slimes do not like.
  • Lucky Coupons (scratch tickets): Increased rewards for numbers 1111, 2222, .... 9999.
  • Slight increase in growth experience naturally gained when full.
  • Slightly increased the animation speed when eating.
  • Reduced the number of coin particles that appear when earning coins (this only affects visual effects and does not reduce the actual amount earned).
  • Minor text edits.
  • Changed the name of [Adult] Doe to [Adult] Deer
QoL improvements
  • Added a button to vaccinate from the box (next to the heart bar’s + icon).
  • Added a sticker grid feature.
  • Increased the number of presets (from 4 to 10).

2024

December

Dec 20

Bug fixes
  • ★Fixed the issue where pixels appeared stretched.★
  • Fixed a UI issue that occurred when reopening the Gift Codex and switching to the Slime Codex.
  • Fix an issue in the memory game where, if a player quickly taps a card while it is flipping back to its original state and then flips another card that matches it, the first card does not flip to its face-up side.
  • Fixed an error in mini-games where achieving 5 stars was possible without reaching the required score.
  • Addressed the issue where additional box slots unlocked with a Golden Key did not update properly.
Changes and additions
Changed growth condition

Dec 1

Bug fixes
  • Fixed an issue where pressing the "Go to Previous Mansion" button while zoomed in on a slime would take you to the next mansion.
  • Fixed an issue where rapidly tapping the currency use button during slot unlocking caused duplicate use of currency.
  • Fixed an issue where the "X" button wouldn’t respond after taking a photo.
  • Fixed a bug where the "Purchase remove ads" and preset popup windows would remain on the screen under certain conditions.
  • Fixed an issue where the chatterbox speech bubble would overlap with other speech bubbles for slimes with the chatterbox ability.
  • Fixed an issue where waking up a sick slime from sleep applied the normal idle motion. (Sick slimes can no longer be woken up from sleep.)
Changes and new features
Changed growth condition

November

Nov 14

  • Fixed an issue where, after sending a slime away, the number of animals/maximum capacity at that location was not updating correctly.
  • Fixed display errors under the 12-hour mode.
  • Memory Game: Changed the additional time after clearing a stage from 15 seconds to 20 seconds.

Nov 10

Bug fixes
  • Fixed some text and typos.
  • Fixed an issue where the time display for 10 p.m. and 11 p.m. did not show correctly in 12-hour mode.
  • Fixed an issue where a white line appeared around the slime.
  • [Android] Fixed an issue where the restoration confirmation screen appeared twice during data restoration.
  • Fixed an issue where special foods did not appear when restocking by methods other than the package after data restoration.
  • Fixed an issue where the spinning wheel did not work.
  • Fixed an issue where the icon order of red and pink roses was reversed in the decoration list.
  • Fixed an issue where the border was not displayed correctly when the favorite food was pumpkin pie.
  • Fixed an issue where the screen brightness did not display correctly according to the time.
New features and improvements
  • Added a feature to view gifts that can be received from each animal in the slime codex.
  • Added the ability to lift and move slimes (hold the slime up at its highest point for about 1 second to move it).
  • Added the ability to directly input RGB and hex codes for stickers.
  • Added the ability to customize the highlight color of buttons.
  • Added a growth alert feature. It confirms once more before growing. (can be turned on or off in Settings - Etc - Growth Alert).
  • Added a display showing the number of animals and available capacity when moving between home, mansions, and boxes.
  • Added a new minigame (Memory Game).
Changes

Nov 1

  • Fixed an issue where a different slime was selected when retrying a mini-game.
  • Fixed an issue where purchasing a potion in the in-app store resulted in a different potion being purchased.
  • Fixed an issue where a new sticker would appear when tapping the bottom area in the sticker move or delete mode.
  • [Android] Fixed an issue where purchasing Pumpkin Pie via in-app purchase was labeled as an Iron Ingot

October

Oct 30

Bug fixes
  • Fixed an issue where, even with hunger or heart balloons visible, slimes would perform other actions (like walking), making the balloons unclickable.
  • Fixed an issue where the ears appeared clipped in a certain animation for [Adult] Evening Cat.
Quality-of-life improvements and new features
  • You can now check item status via the button at the top-right of the shop.
  • Added a Help section (Settings - Help).
  • Updated the list of consumed foods to show the number of times each food has been eaten.
  • Added a hint for the password in the "Daily Password" entry field.
  • You can now choose the sound effect for when a slime poops (Settings - Etc - Turd Sound).
  • You can choose between 12-hour and 24-hour time modes (Settings - Etc - Time Format).
  • Added Halloween-themed special food, themes, decorations, stickers, and animals.
  • Added new in-app items (Vaccine, Pumpkin Pie).
  • Removed purchase limit on special eggs (3-star to 6-star).
  • Slimes hatched from regular (green) eggs with two or more special abilities will be marked as "Lucky Slime."
Minigame changes
  • You can now receive points even if you end a minigame early.
  • Added a new minigame, "Falling Foods".
  • Match-3: Slightly decreased the spawn rate of bomb tiles.
  • Block Puzzle: Increased the block size slightly.

Oct 19

  • Fixes a bug where Baby Slimes could consume Iron Ingots and turn invisible upon growth. The developer's original message is as follows:
    • In the previous update, there was a bug where [Baby] slimes were able to consume iron ingots. A fixed version has been uploaded to Google Play and the App Store. Please note that baby slimes that consumed the most iron ingots and grew will experience a bug causing them to turn invisible. If this has already happened, please contact me, and I will provide instructions on how to resolve it. I apologize for the inconvenience. - 5kraD

Oct 17

Bug fixes
  • Fixed an issue where the anchor point for the [Adult] Cheese Cat's bubble play animation was incorrectly set.
  • Fixed an issue where a selection couldn't be made when the slime chose 'rock' during rock-paper-scissors.
  • Fixed an issue where buying Special Egg (1-star) and Special Egg (2-star) in the shop did not count towards the daily quest "Purchase from the store."
  • Fixed an issue where the 18th slime achievement could not be completed.
  • [iOS] Fixed an issue where slime stats (hunger, hygiene, etc.) sometimes did not change when reconnecting to the game.
New features
  • You can now check the food that slimes have eaten in their current stage (excluding eggs and adults).
  • Added a popup window that shows food information (via the "?" button next to the food list).
  • You can now set the time for the mansion (weather and time in the mansion do not affect growth).
  • Added the ability to input hex codes or RGB values directly for background and UI colors (sticker color customization will be added in a future update).
Improvements
  • Changed the character limit for slime names, house/mansion/box names (7 characters) to a length limit instead.
  • Growth wait-time speech bubbles will no longer appear in photos.
  • Increased the chances of getting better poop (Golden or Jewel poop) from slimes with high affection (previously, the chances were the same regardless of affection).
  • Modified in-app purchases to open a confirmation window first when touched.
  • Limited the drag area for the Mini-game - Push Block within the game screen.
  • Adjusted the end condition for Mini-game - Match 3 from "9 vertically filled lines" to "10 vertically filled lines."
Growth conditions added
Others

Oct 7 (2)

  • Corrects some information regarding updated growth conditions for certain slimes. The developer's message is as follows:
    • I've updated the game to fix the growth conditions for some of the animals, as some information was previously incorrect. I apologize for any confusion this may have caused. - 5kraD

Oct 7

Bug fixes
  • Fixed an issue where the pivot point for the balloon play animation of the special color [Adult] Snake was incorrectly set.
  • Corrected the pivot point for the special idle animation of the [Adult] Banana Cat.
  • Fixed a missing washing animation for the special color [Teen] dinosaur.
  • Resolved an issue where the growth condition icon for the [Adult] Calico Cat would appear in the wrong position when checked with a looking glass.
  • Added missing Japanese font characters (parentheses).
  • Fixed an issue where, during rock-paper-scissors, the selection window would sometimes not respond when the slime chose 'rock.'
  • Resolved a bug where the codex list would not display after re-entering the game if it was left open before exiting.
  • Fixed an issue where, in a box with all slots open, the 20th slot animal would appear duplicated when moving or returning a slime.
  • Corrected a bug where the special ability of 'Midas Pooper' was not being applied properly to poop generated after reconnecting.
Improvements
  • After purchasing all themes, [special items, special foods, and potions] will now always appear in the far-right slot at the bottom of the shop.
  • Revised the growth conditions for certain animals to minimize random growth among animals with no set conditions.
Revised animal list and growth conditions
  • [Teen]
    • Hamster: none -> grass, corn, fruit
    • Tiger: meat, bone -> meat, bone, evening, midnight, night
    • Tiger Rabbit: meat, bone -> meat, bone, morning, noon, afternoon
  • [Adult]

Oct 2

Bug fixes
  • Fixed an issue where only the number of Youth Potions was reduced without the effect being applied.
  • Fixed UI-related errors in the photo album.
  • Fixed a crash that occurred after sending a slime back.
  • Fixed an issue where previously purchased stickers would appear in the shop again.
  • Fixed an error where clouds were not positioned correctly when setting the weather of the mansion to clouds or dark clouds.
  • Added missing animations for [Adult] Fox Rabbit(special color).
Improvements
  • Added daily rewards.
  • When the growth conditions for a specific animal are met, the probability of it growing into that animal has been increased.
  • Added visual effects when obtaining items.
  • Improved so that food can be fed even during special idle animations.
  • Improved so that items purchased today can be checked again in the shop.
  • When returning a slime to B01-NG, you now receive 5000 coins.
  • Reduced the rate at which cleanliness decreases.
  • Reduced the probability of slime getting sick.
  • Added photo resolution options:
    • Some Android devices have a bug where photos appear black. It seems to be a bug in the game engine.
    • (Reported devices: Galaxy S10, Galaxy Note S10+, Galaxy Tab A8, Xiaomi Redmi14, Galaxy M32)
    • In this case, if you select "Low" for the photo resolution option, the issue will be resolved. However, since the photo will be saved in its original size, please note that shared photos may appear smaller.
  • Changed the color of the speech bubble when slime speaks 5-letter English words.(Does not affect chatterbox's speech bubble)
    • The color of the speech bubble when the slime says the password was changed from blue text against a white background to green text against a black background to match with the password interface.
  • Decreased the number of coins generated as a visual effect when obtaining coins (the actual number of coins obtained remains unchanged, only affects the visual effect).
  • When selecting an animal, its favorite food/bath tool is now highlighted in the food/bath tool list.
  • In the animal selection screen of the mini-games, if the animal has a nickname, the nickname will be displayed instead of the default name.
  • 2048: Slight score increase and 4096, 8192 block color added.
  • Block Puzzle: Slight score increase.
  • Match-3: Increased time to reach maximum speed.

September

Sep 26

Bug fixes
  • Fixed an issue where editing the border on some stickers would cause a crash
  • Fixed an issue where previously purchased stickers kept reappearing in the store
  • Fixed an issue where photos appeared black on some devices
  • Fixed an issue where slimes with the 'Chatterbox' ability wouldn't speak under certain conditions
  • Fixed an issue where the mansion unlock screen wasn’t displaying correctly
  • Added some missing Japanese characters
Improvement
  • Increased the character limit for words you can teach 'Chatterbox' slimes (from 4 to 6)
  • In sticker edit mode, now you must deselect the currently selected sticker before selecting another one.
    • This change was made to prevent other stickers from being selected when adjusting colors, copying, or using other buttons, especially when stickers are close together.

Sep 23

Bug fixes
  • Fixed an issue where only 20 stickers could be applied.
  • Fixed a problem where certain Japanese characters couldn't be entered.
  • Fixed an animation issue for [Teen] dinosaurs with special color.
  • Fixed a bug where the potion warning window would occasionally appear without giving a potion.
Quality of life improvements
  • The way you move between mansions has been changed.
    • To move from home to a mansion, use the existing button.
    • To move between mansions, press the arrow under the button.
      Boing Boing Animals Sept. 23, 2024 update - Move between mansions.gif
  • You can now play mini-games with slimes in the mansions.
  • The clickable area for on-off settings has been expanded to make them easier to press.
  • Photo sizes have been increased (applies to new photos only).
  • Stickers can now be copied.
  • A new method to remove all stickers has been added (Sticker Delete Mode - hold down the button - confirm in the popup).
    Boing Boing Animals Sept. 23, 2024 update - Delete all stickers.gif
  • "Turd filter" has been added (Settings - Etc - Turd filter).
  • A button to manually save locally has been added (Settings - Account - Local Save).
Balance adjustments
  • Slightly increased daily quest rewards.
  • Slightly increased rewards for the spinning wheel, password entry, and slime turds.
  • Removed the quest to give medicine twice.
  • Adjusted the price of energy drinks.
  • Increased mini-game scores and rewards.
  • Increased the appearance rate of special food and golden keys in the shop.
  • Increased the amount of special food obtained from 5 to 6 when purchased.

Sep 18

Bug fixes
  • Fixed issue causing crashes due to duplicate Slime unique IDs.
  • Fixed a crash that occurred when receiving certain gifts from some [Adult] stage cats.
  • Fixed an error where Slimes appeared to disappear when moved to a box.
  • Fixed issues related to box movement.
  • Fixed an issue with unlocking additional box slots.
  • Fixed an issue where Slime growth exp, hunger, and other stats remained unchanged after re-login.
  • Fixed an issue where achievement rewards were not saved if the player re-logged immediately after unlocking the achievement.
  • Fixed an issue where heart bubbles did not appear when taking an egg out of the box.
  • Fixed a localization issue in the UI for changing sticker colors.
  • Fixed a localization issue for the name of the [Teen]Lioness.
  • Fixed an issue where the free currency shop would not reset after midnight.
  • Fixed an issue where the tutorial could not be progressed if re-login occurred during a certain step in Tutorial 3.
  • Fixed an issue where the play animation for [Adult] Lion and Lioness did not display correctly.
  • Fixed an issue where BGM did not play correctly when entering the tutorial during a minigame.
  • Fixed an issue where selections could not be made during Rock-Paper-Scissors.
  • Fixed an issue where the mansion unlock popup could be opened even if only the first unlock condition (grow into adult) was met.
  • Fixed an issue where SNS buttons in the Settings menu could be pressed during a call with Granny Slime.
  • Fixed an issue where the X button (exit button) in Granny Slime's photos did not work properly.
  • Fixed an issue where the sun and moon positions, as well as lighting brightness based on time, were not displayed correctly.
Improvements
  • Reduced loading times / The loading screen will no longer appear after re-entering the app.
  • Adjusted the touch-item distance so items can now be positioned above the finger.
  • Locked buttons will now display the unlock conditions when clicked.
  • Added the ability to view medicine information via the ? button on the right side of the medicine list.
  • Removed the shaking effect when many blocks are stacked in Match 3.

Sep 16

Bug fixes
  • Fixed a crash that occurred when receiving certain gifts from adult-stage cats.
  • Fixed a crash that occurred when evolving certain eggs.
  • Fixed an issue where slimes appeared to disappear when moved to the box.
  • Fixed issues related to box movement.
  • Fixed an issue related to unlocking additional box slots.
  • Fixed an issue where slimes could continue growing after drinking the Fast Growth Potion.
  • Fixed localization issues in the UI for changing sticker colors.
  • Fixed an issue where the tutorial could not proceed after reconnecting at a certain step in Tutorial 3.
  • Fixed a bug where the play animation for adult lions (♀,♂) was not displayed properly.
  • Fixed an issue where BGM would not play properly if entering the tutorial during a minigame.
  • Fixed an issue where selections were not clickable during Rock-Paper-Scissors.
  • Fixed an issue where the mansion unlock popup could appear even if only the first condition (grow into adult) was met.
  • Fixed an issue where the SNS buttons in the settings menu were clickable during a call with Granny Slime.
  • Fixed daily quest image errors.
  • Fixed resolution issues on certain devices.
  • Fixed an issue where the position of the sun and moon, as well as the lighting brightness based on the time, were not displayed correctly.
Improvements
  • Reduced loading times.
  • Touch-item distance: Items can now appear above the finger as well.
  • Adjusted the bottom UI.
  • When clicking on locked buttons, the unlock conditions will now be displayed.
  • A "?" button has been added next to the medicine list to check information on each item.
  • Removed the shaking effect of blocks when multiple blocks are stacked in Match3 mini game.

Sep 12

  • The game is released on the Google Play store (as shared on the Boing Boing Animals X post on September 12, 2024).
Bugfixes
  • Fixed the issue where the game crashes when opening the encyclopedia for a slime in the egg stage
  • Fixed the issue where the game crashes when leveling up a baby-stage slime that has eaten a lot of 'fruit'
  • Fixed the issue where, if the game is restarted right after entering dialogue with the Granny Slime during the third tutorial, further tutorial and game progression become impossible upon reconnection.

Sep 11

Bug fixes
  • Fixed the issue where the UI appears cut off on certain devices. (iPhone Xr, 11, 15 Pro)
  • Resolved the error that occurred when the 2048 game ends.
  • Fixed the issue where the special food does not unlock when purchasing a theme that includes special food.
Improvements
  • The 'Settings' pop-up window has been reorganized.
  • Added an option to adjust the distance between the finger and the item when touching an item.
    • There have been some reports that it's uncomfortable when the item doesn't align with the finger's position while touching or dragging it. We've improved this by adding an option where you can adjust the distance between your finger and the item!
  • Added a mini-guide related to customizing the background for Pattern 1.
    • Although it's not been long since the release, many users have shared their customized game screens(Thank you so much!). Interestingly, most users haven’t been using the Pattern 1 background. You can customize two colors in Pattern 1! Explanation about this feature might have been insufficient, so I've added a simple mini-guide.

Sep 8

  • Boing Boing Animals is released on the App Store.